Grey Oakwoods Roguelike
Right now I am working on a new version of the my browser roguelike game. The title is "Grey oakwoods", the quest is about an elf hunting a group of orcs to the north of an oak forest.
Until now I refactured the code, more specific:
- How the images are loaded for tiles and monsters
- The lists of item types and monsters are loaded asyncronously from the json files instead of printing them in javascript from php.
The new features to be developed are:
- Forest map generator: similar with a cave (Cave of Cenbeald) but the entry and exit points will be to the souther/northest walkable tile of the map
- Create animation for the throwing arrows and add sound effect
- Display a minimap so you dont have to remember or guess where are the stairs that you found before
- Target a tile in order to get the position or monster
- Revert the player image when it moves to the right